Life approached PRELOADED with an exciting brief: to create a must-see, must-do attraction themed around water in celebration of their 25th anniversary.
The result is Water Play – a vibrant, digital water tank experience that invites visitors to make waves together. This playful and immersive installation makes the most of the space and hardware to deliver a shared, social experience that’s both engaging and accessible.
This-larger-than life-installation transforms individual and collective movements into beautiful, dynamic waves. From small gestures to full-body motion, it welcomes everyone to dive into the magic of water – without getting wet!
Ever since Lewis Carroll first shared his books with the world, the stories of Alice in Wonderland have continued to inspire storytellers, creators and futurists. To celebrate this tradition of innovation, the Victoria and Albert Museum wanted to extend the adventures of Alice into virtual reality as part of their major Alice: Curiouser & Curiouser exhibition.
To bring this vision to life, the V&A and HTC Vive Arts partnered with PRELOADED to create Curious Alice – a mind-bending VR trip to Wonderland in which visitors’ own curiosity and exploration are rewarded.
A new interactive way finding installation has been installed for the British Museum’s Waddesdon Gallery. Animated stories are told through the installation, which reveals each exhibit’s location within gallery, encouraging visitors to explore the galleries further.
Created at AllOfUs.
By ElectrolytePosted in installation, workComments Off on Interactive Wayfinding
The installation brings customers into a world of Nespresso aromas allowing them to connect with a Six Meter high, multi-screen visualisation of the three Grand Cru families.
AllOfUs were briefed by the British Museum to create an interactive, digital experience to allow visitors to explore a group of eight mummies as part of the ‘Ancient lives: new discoveries’ exhibition.
Using breakthrough technology, the exhibition showed a never-before-seen picture of eight individuals’ lives in the Nile Valley over 4,000 years – from prehistoric Egypt to Christian Sudan. The exhibition was made possible by three-dimensional CT reconstructions of the mummies which were analysed using anthropological and forensic techniques. These were made up from hundreds, sometimes thousands, of CT scans combined to create an impressively detailed reconstruction of the bodies and objects concealed within the wrappings.
The exhibits allowed visitors to explore the various scanned layers by the use of touch pad wheel. This revealed artifacts and more information about the lives of the individuals as the user explored. Other digital pieces showed looping animations constructed from the scans highlighting key details.